1 to 1 WW2 rules recommendations
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1 to 1 WW2 rules recommendations
I came into a large number of painted eastern front WW2 GHQ/CinC AFV figures. Normally, I would use 1 to 5 rules such as Fist Full of TOWs, but with so many figures, I thought I should think larger. Any suggestions for 1 to 1 rule sets that cover bigger battles than company vs company?
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Re: 1 to 1 WW2 rules recommendations
I don't have experience with a lot of rule sets, but Pete ran a game of Mein Panzer and that had a battalion on each side. I really like the rules, and I can see it going a little bigger with players that know the rules well.
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Re: 1 to 1 WW2 rules recommendations
I;ve been using Toofatlardies' I Ain't Been Shot Mum for years. Lots of scenario books out and active FB Ground scale is evry cloe to 1/285 so the tables look close to an actual battle. Check out the AAR thread for some of my games.
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Re: 1 to 1 WW2 rules recommendations
The old Tank Charts rules work for that ratio, as does Tractics, and JagdPanzer.
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Re: 1 to 1 WW2 rules recommendations
Ioknar
I started wargaming, miniatures and micro armour with Tractics back in '73 and although I love it to death IMHO you would be hard pressed to get much of a game in with even a company per side during a long day. Just too much dice rolling and chart checking.
Redleg
I have been interested in MP for years but cannot get a straight answer on it's forum wrt how a combat action (single attack/defense) would work. Also how useful and covered infantry are by the rules. Personally 90+% of all actions were infantry centric so they have to work well, be as effective as armour in a battle and be of similar detail or depth as armour. No one gave me more than "get it and give it a try". Too pricey to me to take that approach.
IABSM I have played a couple times and not a bad feel to the games. Anyone play O group, or is it not 1 to 1 scale? I seem to remember now I type it is a platoon or even company per base.
I started wargaming, miniatures and micro armour with Tractics back in '73 and although I love it to death IMHO you would be hard pressed to get much of a game in with even a company per side during a long day. Just too much dice rolling and chart checking.
Redleg
I have been interested in MP for years but cannot get a straight answer on it's forum wrt how a combat action (single attack/defense) would work. Also how useful and covered infantry are by the rules. Personally 90+% of all actions were infantry centric so they have to work well, be as effective as armour in a battle and be of similar detail or depth as armour. No one gave me more than "get it and give it a try". Too pricey to me to take that approach.
IABSM I have played a couple times and not a bad feel to the games. Anyone play O group, or is it not 1 to 1 scale? I seem to remember now I type it is a platoon or even company per base.