AARs: Show Us Yer Games!

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ACWBill
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Shiloh compeleted

Post by ACWBill »

We had a US victory in our 10mm Fire & Fury re-creation of Shiloh. I ran the first installment last month and we got to turn 7. Turns 8-14 gave us a very clear indication of the Union victory as they held both key positions and had inflicted very heavy casualties on the Confederates. On turn 13 the Confederates managed to attack along almost the entire line. Only one met with marginal success and the attack lost momentum. When Lexington and Tyler arrived on turn 14, there were not any targets in range. Here are a few photos of the contest.


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Bill
"I was worse scared than I was at Shiloh" - Sam Watkins
Perryville, KY - October 8, 1862

redleg
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Re: AARs: Show Us Yer Games!

Post by redleg »

Awesome looking game Bill!
Redleg's Website: micropope.webstarts.com

Beagle
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Re: AARs: Show Us Yer Games!

Post by Beagle »

Beautiful game! I still use first edition, is the ambulance marker something different in the second edition? Or just ambiance?

PolishGI
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Re: AARs: Show Us Yer Games!

Post by PolishGI »

Goodness Bill. Way cool! Love the game AARs... brings everything together...
Image Charlie don't surf!
"Don't do things by half."
GHQ BUILD THREAD

ACWBill
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Re: AARs: Show Us Yer Games!

Post by ACWBill »

The marker in question is a “high casualties” marker.

Thanks for the kind words Gentlemen.
"I was worse scared than I was at Shiloh" - Sam Watkins
Perryville, KY - October 8, 1862

BurtWolf
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Re: AARs: Show Us Yer Games!

Post by BurtWolf »

I can smell the smoke and feel the mud! Great looking terrain and nice set up!!! Very cool stuff!

pmskaar
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Re: AARs: Show Us Yer Games!

Post by pmskaar »

Excellent looking game, Bill!

PolishGI
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Re: AARs: Show Us Yer Games!

Post by PolishGI »

July 5th, 1943
Germans are attacking a dug in Russian rifle division with anti tank guns. All they can do is hope to hold out long enough for reinforcements to arrive.

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Image Charlie don't surf!
"Don't do things by half."
GHQ BUILD THREAD

pmskaar
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Re: AARs: Show Us Yer Games!

Post by pmskaar »

Great looking game, Polish GI! When will that tank brigade show up? The World holds its breath....

redleg
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Re: AARs: Show Us Yer Games!

Post by redleg »

Awesome photos Polish! We need more pics!
Redleg's Website: micropope.webstarts.com

chrisswim
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Re: AARs: Show Us Yer Games!

Post by chrisswim »

Beautiful pics ACW, the tall trees do help create an effect of butchery of combat.

Polish, love the Stuka, very nice engagement.
Chris

mluther
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Re: AARs: Show Us Yer Games!

Post by mluther »

The temps here in Georgia have felt like 100 degrees plus so I though I'd cool off with a winter game. This one is inspired by German attempts to relieve Budapest in January 1945. 6mm minis and TFL's I Ain't Been Shot Mum rules. Link to the flickr site and the full AAR. Be sure to click on the pic for a description:
link

ImageHeavy metal in the lead by Mark Luther, on Flickr
ImageAnd they discover the minefield by Mark Luther, on Flickr

ImageSlow advance by Mark Luther, on Flickr
ImageFirst house taken by Mark Luther, on Flickr
ImageStugs destroyed by Mark Luther, on Flickr

ImageT34s in the center by Mark Luther, on Flickr
ImageGame end positions by Mark Luther, on Flickr
Mark

pmskaar
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Re: AARs: Show Us Yer Games!

Post by pmskaar »

Excellent looking game, Mark! I really enjoy your winter terrain for this one.

redleg
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Re: AARs: Show Us Yer Games!

Post by redleg »

Wow Mark! I agree - the terrain is spectacular! Great looking game!
Redleg's Website: micropope.webstarts.com

Mk 1
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Re: AARs: Show Us Yer Games!

Post by Mk 1 »

I've used so many superlatives for Mark's games in the past that I feel I am being repetitive, but again - WOW! Great looking game, Mark! The general terrain, all of the detailed scatter pieces (love the telephone/telegraph poles, and the bare trees lining the road) the entrenchment pieces, all combine to create such a rich look. The figures and the models are all beautiful too. I very much appreciate the perspective of 40 year old models finding their way to the gaming table -- just last week I dug up some of the T-34s I bought in the early/mid 1970s to see how they look. I refurb'd them about 5 or 6 years ago, and even if the castings are way behind GHQ's current art, they still look very good and I would be delighted to get them onto a game table (and into pics for such an AAR as you have written here!).

I am particularly impressed by your ability to set up winter battles. I expect that half (or more) of the kit on the table (terrain bits and figures) are painted in summer colors, but sprinkled with "snow" for winter games. Is this correct? What are you sprinkling them with, and does it come off cleanly / easily enough? I mean, some muddy brown showing through in a winter scenario works a lot better than some snow left on the stand during a July/August fight.

I also admire the battle scenario, and how it played out. You have managed to capture a real combined arms fight, with German uber-panzers wading in hip-deep, trying to be decisive while they just can't suppress enough of the enemy to prevent their lesser vehicles and infantry from getting shot to pieces. ATRs against Tigers?? I can imagine an ending condition where the Tigers are left alone, undefeated but unescorted, with the infantry and supporting vehicles all dead or fleeing as fast as they can. Would the Tigers need to fear IABSM infantry close-assault rules? Or maybe they would just be swarmed by the more rapidly maneuvering T-34s.

A master at work. So much to see, so much to study, so much to learn...

Thanks for posting it.

-Mark
-Mark 1
Difficile est, saturam non scribere.
"It is hard NOT to write satire." - Decimus Iunius Juvenalis, 1st Century AD

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