German SdKfz Halftracks and manning
Posted: Tue Feb 05, 2008 10:42 pm
WIth the armed SdKfz 251 halftracks, does one use the seated troops or action posed Panzer Grenadiers to simulate firing crews (or the artillery firing troops). Also, for the Hummer. I am interested in setting up dioramas rather than playing wargames. I have not ever used GHQ terrain hexes and the textures to simulate grass, high grass, bush or trees not creeks, rivers or mountains. How should I start?
I know I am asking quite a lot. Basically, I have a German Schwere Panzer DIvision (a type that did not exist) consisting of all the larger types of German armor but I have Panzer Grenadier infantry as a key component. I also have buildings ranging from ruined factories to workers houses although no bridges as yet.
My dioramas will have simulated live fire and smoke produced on computer graphics and I do plan to show them. Any assistance would be appreciated.
Schwerepunkt
I know I am asking quite a lot. Basically, I have a German Schwere Panzer DIvision (a type that did not exist) consisting of all the larger types of German armor but I have Panzer Grenadier infantry as a key component. I also have buildings ranging from ruined factories to workers houses although no bridges as yet.
My dioramas will have simulated live fire and smoke produced on computer graphics and I do plan to show them. Any assistance would be appreciated.
Schwerepunkt
