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** CENSORED ** inspired fictional campaign & rules

Posted: Thu Apr 29, 2010 5:10 pm
by foxbat
I put them up on my blog THERE.

They're inspired from my perception of the ** CENSORED ** campaign, and let's be frank, I wanted to put all my Micronauts in it :wink:
So feel free to substitute any units you like instead. All I wanted to do was a system allowing to link battles and manage ships while doing away with most of the log keeping, which is why I have been partial for simplification.

Re: ** CENSORED ** inspired fictional campaign & rules

Posted: Thu Apr 29, 2010 5:12 pm
by foxbat
Heck, what's the matter with Censor software? What was censored was the name of this Pacific island where US forces defeated the Japanese between August and december 1942... Oh, well...

Posted: Thu Apr 29, 2010 5:45 pm
by Donald M. Scheef
The censor software is very picky and not very intelligent. It will pick out parts of words that have been identified as being "naughty" without regard for the innocence of the complete word or the context of the message. This problem can be circumvented by replacing one of the letters with some other symbols. For example; Guadalcan*al, Wess*x, and D*ssault. I still can't figure out why the name of the French aircraft manufacturer F*rnham gets censored, however.

The whole process reminds me of the Monty Python list of words that can't be used on BBC - both 'kn*ckers' and 'kn*ckers' were outlawed.

On a similar, and totally irrelevant, vein; what weapon is illegal in both the UK and USA but vulgar only to an Englishman when an American uses its name?

Don S.