Buckets of Dice: Replace them with Decimal D6!

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Extra Crispy
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Buckets of Dice: Replace them with Decimal D6!

Post by Extra Crispy »

If you read the post below and want a copy of the file send an email to mark@scalecreep.com

I like some games that use buckets of dice, but I actually hate the dice part. They get everywhere. I've heard of dice towers, box lids, dice trays….it's like herding cats. You end up with dice all over the table. Ruins the illusion for me.

So I just finished a project I started a while ago. It is an Excel file that converts your standard "hit on a 5+" type mechanic with roll 2D6 like decimal dice, generating results from 11 to 66.

The chart is pretty big but I'm making a "slider" to make it easy to read.

Here's how it works: the columns are "dice thrown" from 5 to 25 (for 5 dice or less, roll dice). This is Rate of Fire in Flames of War. It might be weapon strength in some other rules, or the number of figures in the unit.

For each column there are 4 sub-columns, one for Hit on 3+, Hit on 4+, Hit on 5+ and Hit on 6.

The rows are the 2D6 – from 11 to 66 – results. Cross reference to get the number of hits.

Example:

My HMG platoon is firing 18 dice at your troops, and hit on a 5+. I roll a red D6 (tens) and a white D6 (ones) scoring a 4 and a 2 respectively. I cross reference 42 with the 18/5+ column and it yields a 6. I have scored 6 hits.

Your platoon saves on a 5+. You need to make 6 saves so you repeat the process using the 6/5+ column. Rolling the 2D6 you score a 35. Cross referencing yields a 2. You made 2 saves and took 4 hits.

The chart is designed for the GM to use, not the players. My plan is to glue it to posterboard, and make a sliding piece that allows you to select the appropriate column. The slider will have the 11-66 along one side. I think it will be faster than even counting up 18 dice let alone rolling them, sorting out the 5+ and then repeating for saves.

Than again, I prefer charts to dice, so this is not for everybody.

I may even get a nice laser cut MDF "slider" contraption made. Call me crazy.

The odds are not the same as rolling dice. The Excel file used to calculate the odds "compresses" the results to the middle. So with 25 dice hitting on a 4+ you will score between 7 and 18 hits. While you can't get 25 hits, you also can't get 0 hits. (The 11-66 breaks the chances down in to 2.77% increments. The tail of the curve for dice rolls is often much, much smaller, so I round off). I think so long as both sides use the chart it will greatly speed up play and make the games better looking.

Here is a picture, along with a close up of the "slide" (sorry it's sideways):

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Mark Severin
Owner, Scale Creep Miniatures
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Post by av8rmongo »

Mark,

That looks pretty cool. I stopped using dice several years ago when my boys were toddlers and we're sticking everything in their mouths especially the shiny ones I used for AD&D 30 years ago. I've replaced them with a die roller app on my iPad/iPhone. There are many out there and they can handle anything from d4 to d100. I always have the phone with me and the iPad is pretty convenient too.
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Extra Crispy
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Post by Extra Crispy »

I thought about an app too. But the local crew prefer loading dice to not. This seems a nice compromise...
Mark Severin
Owner, Scale Creep Miniatures
Author DeepFriedHappyMice.com

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Post by av8rmongo »

The sound of rolling dice is worth it in a face to face game but living overseas for the past few years my only gaming opportunities have been PBEM. Having the ability to roll on the app and embed the result in an email automatically makes things simple for those games.
“It's a beautiful thing, the destruction of words.â€￾
― George Orwell, 1984

People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf.
- George Orwell

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jb
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Post by jb »

Ive used computer generated randomizers as far back as the early '80s, using a VIC-20 !
It seems that MOST people dont like or trust them
John

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Post by Extra Crispy »

I don't know about "not trusting" them. But I do know a LOT of gamers enjoy the tactile dice rolling experience. I just don't think they need 19 dice to get that "fix."
Mark Severin
Owner, Scale Creep Miniatures
Author DeepFriedHappyMice.com

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