Pete's Place

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pmskaar
E5
Posts: 1443
Joined: Sat Apr 16, 2005 5:45 pm

Re: Pete's Place

Post by pmskaar »

Thank you very much, Chris!

The texture on the GHQ buildings is actually molded on so I really didn't have to do anything there. The only things I had to do was paint and do some weathering. I actually like the GHQ buildings and would like them to do more original buildings and not just recycle the same buildings for different areas.

I have a lot of different buildings from different manufacturers acquired over the years. Back in the early days, I was buying almost all the buildings I could lay my hands on. Lately, I have become much more selective in my purchases but am looking to get some of the Total Battle Miniatures Normandy buildings. I would love that company to make some 6mm Russian Front buildings as their other scales for that region look fabulous.

pmskaar
E5
Posts: 1443
Joined: Sat Apr 16, 2005 5:45 pm

Re: Pete's Place

Post by pmskaar »

I have been working on some more Terrain Maker pieces for my European terrain. This time, I am working on some paved roads for France and NW Europe.
I had made some paved roads at 1" wide several years ago but was not completely satisfied with how they looked. After making my desert roads a few months ago using 600 grit sandpaper glued to .020 styrene, I decided to use the same method for my paved WWII European Roads. I narrowed the roads down just a bit from 1" wide to 7/8" wide. While not an Autobahn, these will depict some main country thoroughfares.

The pictures start with the original road and show the progression as I get to the finished result in the last few pictures.

. Image The original hex

. Image Added tan paint

. Image New road added

. Image Two road hexes together. I check the alignment to be sure they line up.

. Image My junction hexes.

Image A completed road section.

Image A completed section with road junction.

Image Another junction section.

The dirt roads pictured were started over 25 years ago with more pieces added. These are painted in tan house paint, specifically Sherwin Williams Ligonier Tan. They were then hit with some really thinned down dark brown paint to accentuate the ruts and make the roads look more dirty and not so clean.

My next major terrain project will be to add some bridges over streams and rivers and also some narrower paved roads as well.

redleg
E5
Posts: 2649
Joined: Thu Dec 16, 2004 11:02 pm
Location: Riverside, CA

Re: Pete's Place

Post by redleg »

Pete, your terrain is just as fantastic as your micro armor! Still following your work on FaceBook as well! Awesome job on the roads!
Time on the recce is time well spent!

pmskaar
E5
Posts: 1443
Joined: Sat Apr 16, 2005 5:45 pm

Re: Pete's Place

Post by pmskaar »

Thank you very much, Redleg! I try to make the terrain as good as I can. Speaking of terrain, I have not seen any postings from Polish GI lately and his lovely Vietnam terrain.

BurtWolf
E5
Posts: 908
Joined: Sun Feb 03, 2013 11:48 am
Location: Rochester, NY

Re: Pete's Place

Post by BurtWolf »

Good looking hexes Pete.
Going to add trees to some of them?

pmskaar
E5
Posts: 1443
Joined: Sat Apr 16, 2005 5:45 pm

Re: Pete's Place

Post by pmskaar »

Thank you very much, Burt! I will add some trees to some of these at some point and maybe a few other details as well. I wanted to get the basic hexes done and then at some point I will go back and "pimp them up" a bit.

BurtWolf
E5
Posts: 908
Joined: Sun Feb 03, 2013 11:48 am
Location: Rochester, NY

Re: Pete's Place

Post by BurtWolf »

I tried, with little success, to use the quarter inch hexes to create dips in some of the road surfaces I was making. I was thinking of roads that would go below grade for a moment and come back up and maybe block a line of sight etc.

pmskaar
E5
Posts: 1443
Joined: Sat Apr 16, 2005 5:45 pm

Re: Pete's Place

Post by pmskaar »

Hi Burt! GHQ had a modeling technique for doing sunken roads a long time ago. This may still be available somewhere in an old Tac News from the 1990s.

I think a simple way to create a sunken road would be to use the 1/4" hexes and use the same basic technique as for a stream hex but making the bank cuts much straighter. The transition hexes would be done basically the same way with a gentle slope down into the sunken road and back up again. I don't think that this was the way GHQ did it.

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