NAVEL RULES for ww1 and ww2,modern

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scopemaster
Posts: 55
Joined: Thu Nov 04, 2004 9:41 pm
Location: Kansas City Area

NAVEL RULES for ww1 and ww2,modern

Post by scopemaster »

Howdy all, next question is I spent years playing general quarter's ww2 and corrdite and steel for ww1, what is currently avilable for navel gaming this day and age also i do not have a gymnasium for games.

regia-marina
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Location: Medford, Oregon

Post by regia-marina »

GQ 1and 2 are what I used for a long time. I still think they're a fun set of rules to play. I recently picked up GQ 3 for WW2. It looks pretty good although I haven't played it yet. I'm planning on trying it out this weekend and I'll post a review.

Donald M. Scheef
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Post by Donald M. Scheef »

I also do not have a gymnasium for naval miniatures, but my playing space is certainly larger than my belly button.
:wink:
"When a fire starts to burn,
here's a lesson you must learn:
something-something and you'll see
you'll avoid catastrophe."
D'oh!

regia-marina
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Joined: Sat Mar 19, 2005 7:07 pm
Location: Medford, Oregon

Post by regia-marina »

I mentioned earlier that I was going to try out the GQ3 rules, which I did and I enjoyed them very much. I only played the basic rules so no air attacks, subs, etc. Just a simple ship to ship gunfight. The rules play very well which is what I enjoyed about the original GQ rules. High playability. I like that fact that the rules allow for more realism as part of the system by adding logistics, repair, etc., when desired. I'm on vacation so I'm off to set up another battle using the GQ3 rules. Should be a fun afternoon!

dragon6
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Post by dragon6 »

Cordite and Steel is complex, 1st ed GQ is simple.
GQ3 Fleet Action Imminent is more complex than 1st ed.
I don't like Command at Sea, not as mind numbing as Harpoon but still

David Manly's Long Face Games https://www.wargamevault.com/browse/pub ... browse6867 has several easy playing games more on 1st ed GQ level.

I like Seekrieg 5. It plays kind of like Cordite and Steel
Ray

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