
Troy
Moderators: dnichols, GHQ, Mk 1
You might try Mobius' naval rules too. I am not a naval gamer (yet?), so I offer no particular opinion of his rules.* But if they are anywhere near as well researched and written as his WW2 armor rules, then for a 2 vs. 2 battle I doubt you'll find a better manual simulation. Oh, and they're free. Free is good. Such a nice fellow, he is.Mickel mentioned
I used General Quarters 3. It was my first attempt with them. I prefer more in-depth rules for small actions. These are good for larger ones. ... I'll try the same situation with Seekrieg 5 and see what happens. I haven't use those rules before either.
Ah, right you are, mate. Right you are!Mr One, you know as well as I do that you wouldn't just be able to get four or five units and leave it at that. The bug would bite.
Having a decent photo imaging program will help with the pics. That'll allow you to modify the light levels/colors/sharpness of the pics. Most of the programs that come with digital cameras will allow you to adjust those settings.Mk 1 wrote:I've struggled with the photography as well. My digital camera is really not up to date, and I have seen the difference in the photos between my camera and the cameras that other guys have used.mluther mentioned:
That is really the biggest problem when taking pics of actual games in progress. I do the setup in my basement, which has overhead flourescents and a good floor lamp, but still not enough for good reproductions. We have a pretty short time limit on gaming also, so I try to be as quick as possible with the shots. Combine that with just figuring out how to work this camera and posting photos and there you have it.
But I muddle along as best I can with what I have.
One thing I have found that helps me out on game day ... practice beforehand! Set up a small part of your terrain, and take some photos of your micros when you are not under as much time pressure by the limits of game time and gamers' patience.
Then you get to be a better/quicker photographer, and we get to see more pictures of your stuff!I score that as a win-win in my book.
Easy. Like this:I still haven't figured out how one post photos to this site?
The string is img, and /img. You put it inside brackets [ ].
You start with OPEN BRACKET img CLOSE BRACKET,
you put in the URL of the .jpg you've parked up on FLIKr (or whatever photo hosting site you use),
and then you put an OPEN BRACKET /img CLOSE BRACKET at the end.
Just hit the quote button to reply to my posting, and you can see what I've done to insert the photo. Look for the URL with the .jpg at the end. You'll see it between the img and /img.
Works just like magic. Not tough at all. And then the crowd gives you oohs and aaahs for your fine work!
Oh please, do post. The pics, and the descriptions you've written-up on the flickr site, are fantastic!mluther wrote:Just posting a link to pics from our Essel Bridgehead game last week.
... I'll post a couple of individual photos when I get a chance.
I am completely enamored with your terrain techniques. Just wowed. Love it, love it, love it.Mk 1 wrote:What a battleboard! What a game. Excellent, excellent stuff.mluther wrote:
Just posting a link to pics from our Essel Bridgehead game last week.
Interesting! I've played a game using those rules, but what modifications did you make to adjust fo bases of 3 figures, and the ranges? I found IABSM to move fast and accomodate multiple players pretty well.mluther wrote:
The rules used in the Essel Bridgehead game were I Ain't Been Shot Mum!, (IABSM) by Toofatlardies. They are really designed for 15 to 20mm, but work fine in micro.
Mark