Micronauts the game. Main turret armor

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Wim
Posts: 3
Joined: Thu Apr 03, 2008 5:17 pm
Location: Geel, Belgium

Micronauts the game. Main turret armor

Post by Wim »

Hello everyone,

I'm in a bit of a problem here. It seems there are several interpretations of the combat resolution example on page 29.
In the example the Exeter's belt armor is hit and penetrated. After rolling on the 'hit location chart', we see that the main turrets are hit. Because the hit penetrated, it does 4 points of damage, eliminating the turret and inflicting 1 point of damage.
Now the two interpretations:
1. The shell hits the belt armor and penetrated it. So we don't look at the turrets armor. This is fine as long as the belt armor and the turrets armor ar the same. Which in most cases is. However, how do you resolve a similar hit on the Rodney? It's turret armor is higher than the belt armor. So if this is the right interpretation, why having a turret armor value?
2. The shell hits the belt side of the ship and inflicts damage to the main turrets. This way ships with equal armor on the belt and main turrets still fulfill the example. Ships with a higher value on the main turrets will only suffer a penetrating hit if the hell also exceeds the main turrets armor.

Hopefully I made myself clear with this example. Thanks for any advise.

nuts4ships
Posts: 38
Joined: Tue Nov 23, 2004 4:02 am
Location: Salt lake City, Utah

Post by nuts4ships »

Wim,

Page 28, 9.4.1 Hit Effects - Main Armament ...Damage points in excess of the remaining boxes for the MA location are applied to the hull.
The penetrating shell takes out the turret, and one additional hull box because all armament hits that have any remaining boxes of damage to inflict are applied to the hull.

Hope this helps.
Russ Jensen - Salt Lake City
Co-Author of Micronauts: The Game

Wim
Posts: 3
Joined: Thu Apr 03, 2008 5:17 pm
Location: Geel, Belgium

Post by Wim »

Hi Nuts, thanks for your swift reply. But this is not the point I'm trying to solve. Let me explain it with an example:

The BB Bismarck fires its 8 x 15" guns at the BB Nelson. Range is 16 Kyards. The target is straddled and hit on the belt armor. Since the penetration force of the 15" guns at this distance is 4, we penetrate the belt armor. After rolling on the C15 table, we inflict 1 hit on the BB Nelson. Rolling on the C16 table we hit the main armament.
Now the problem/question...
the 15" guns can penetrate the Nelsons belt armor (4) but in the C16 table we hit the main armament (armor 5). So do we inflict a penetrating hit or not? Because the 15" guns cannot penetrate the main turrerts armor at that distance.

In my opinion, if we hadn't hit the main armament, the Bismarck would have inflicted 5 points of damage. But now we only inflict 2 because the main turrets were not penetrated.
Member of the Tin Soldiers of Antwerp. Visit us at www.tsoa.be

nuts4ships
Posts: 38
Joined: Tue Nov 23, 2004 4:02 am
Location: Salt lake City, Utah

Post by nuts4ships »

Wim,

You are correct in you example you give. If the hit on MA does not penetrate, it still does damage at the non-penetrating hit rate on table C-17. There are no carry over hit boxes to the hull. This shows that the heavier MA armor absorbs the damage.
Russ Jensen - Salt Lake City
Co-Author of Micronauts: The Game

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