Show us your terrain!

This is a general forum for all types of posts related to Military models.

Moderators: dnichols, GHQ, Mk 1

Post Reply
6mmwargaming
E5
Posts: 347
Joined: Sun Mar 11, 2007 9:30 am
Location: New Zealand
Contact:

Show us your terrain!

Post by 6mmwargaming »

Hi

I thought i'd start a new thread regarding terrain pieces that everyone has finished off. Show us what you've got! :D

I just completed some Modern Desert terrain for a wargaming buddy and here is a couple of pictures. The rest are on my site at

http://6mm.wargaming.info/page304.shtml
and
http://6mm.wargaming.info/page305.shtml

Image

Image

Even though they arent GHQ hopefully they are ok to post

Cheers
Kieran

mluther
E5
Posts: 209
Joined: Wed Nov 15, 2006 10:09 pm
Location: Atlanta, GA

Post by mluther »

Great looking stuff there as usual, Kieran.

I really think they need to do something on the zoning regulations though.

Mark

pmskaar
E5
Posts: 2186
Joined: Sun Apr 17, 2005 5:45 am

Show Us Your Terrain

Post by pmskaar »

Hi Kieran

That really looks absolutely great! The small mosque in the lower left hand corner is one that is by Mainly Military I believe. GHQ used to carry that line many years ago.

The palm trees look really great. Did you make them or are they a commercially available product? If you have any closeups that would be great as well. Thanks.

Pete - Binpicker, Out!

6mmwargaming
E5
Posts: 347
Joined: Sun Mar 11, 2007 9:30 am
Location: New Zealand
Contact:

Post by 6mmwargaming »

Hi Pete

The trees are all brass etched trees from Samtrees.com in Hong Kong. They're are lovely trees and come ready to use.

I've details on each base (I made 20 but there is only 10 in these pictures) on my site in the link above.

Mark, your right about the zoning . I wouldn't want a chemical plant next to my apartment! :x

Has anyone else got any terrain pieces they want to post?

Cheers
Kieran

HKurban
E5
Posts: 205
Joined: Sun Nov 09, 2008 9:48 pm
Location: Columbia, MD

Post by HKurban »

I would, but right now I'm in the middle of redoing my terrain now that I got new earth tone paints and more than just "suburban backyard green" static grass
Its a sniper rifle, not a "sniper"! You don't call an assault rifle an "assault"!

First Command Master Gunnery Staff Sergeant Major First Class of the Army (1CMGSSMFCOTA, E-25)

opsctr
E5
Posts: 147
Joined: Sun Mar 09, 2008 11:20 am
Location: St. Louis, MO
Contact:

Post by opsctr »

We do a bit of terrain for our games and training scenarios.

Image

Image

Image

Image

More European though.
Will
"The three most important words when trying to make a decision are: communications, communications, communications, ...in that order" MGen BG Hollingsworth USMC (retired)

6mmwargaming
E5
Posts: 347
Joined: Sun Mar 11, 2007 9:30 am
Location: New Zealand
Contact:

Post by 6mmwargaming »

Hi sfcmac

Oops I should add a link for samtrees. It is [SNIP! Please do not post links to other companies' websites in the forums.] and they are in Hong Kong.

I had a look on the Gamecraft site and they dont seem to sell them anymore which is a shame. You could try emailing Allen at Gamecraft as it may be a temporary thing.

Opsctr, lovely terrain and your site is always an inspiration. The amount of terrain you have is amazing!

Cheers
Kieran

piersyf
E5
Posts: 625
Joined: Sat Oct 04, 2008 1:59 pm
Location: Melbourne Australia

Post by piersyf »

Thanks for the link! ... samtree looks like good quality, cheaper than the German stuff, and comes in a wide variety of heights, colours and types... what could be better?

6mmwargaming
E5
Posts: 347
Joined: Sun Mar 11, 2007 9:30 am
Location: New Zealand
Contact:

Post by 6mmwargaming »

The good thing with Sam trees is you can pick and choose colour, size, shape and quantity of each.

I wrote a small review here for them along with their 1/300th cars here (near the bottom)

http://6mm.wargaming.info/page200.shtml

Cheers
Kieran

Mk 1
E5
Posts: 2383
Joined: Fri Dec 24, 2004 3:21 am
Location: Silicon Valley, CA

Post by Mk 1 »

Kieran:

I have snipped the link to Samtrees from your posting above.

Just a friendly reminder of what might be considered our rules of engagement, from the notice our hosts have posted to help you when you sign up for your forum account:
GHQ wrote:Welcome to the world of GHQ. First, thank you for your interest in becoming a registered member of our forum. This forum is a fantastic resource for information on military gaming, history, modeling, etc., and it would not be possible without valuable members like you. ...

Because this forum is paid for and maintained by GHQ, we ask that you do not include any website addresses for other companies in your postings. We try to keep a very friendly and informative atmosphere on our forum, so please refrain from using profanity and any name calling. When in doubt about placing a post, take 15 minutes to think about it, before hitting the "Submit" button. All posts are subject to being edited or deleted by any of our forum moderators. ...

Thank you for your support,
GHQ
You are welcome to discuss Samtrees and their products. Linking to your own blog or non-webstore site is fine. But please do not link directly to other companies' websites within the GHQ Forums.

Thanks.

MODERATOR Mk 1
-Mark 1
Difficile est, saturam non scribere.
"It is hard NOT to write satire." - Decimus Iunius Juvenalis, 1st Century AD

Zephyr
Posts: 1
Joined: Fri Oct 22, 2010 3:10 am

Post by Zephyr »

Wow! Awesome terrain, everyone. Thanks for posting.

Hey, question I have re: the practicality of elaborate urban terrain in a gaming scenario. Do you build your urban terrain to accommodate infantry stands? That is, build in places where the infantry stands can be placed on top to indicate the infantry is occupying the buildings, in places where you don't have flat-topped buildings? If not, how do you deal with that in-game? Just lean the stand up against the side of the building?

voltigeur
E5
Posts: 814
Joined: Mon Dec 13, 2004 3:26 am
Location: Dallas Texas

Post by voltigeur »

I find that I often sacrifice aesthetics for functionality. I’m working on a modular terrain system now and I have to compromise on how it looks. For example hills if they are done totally realistically the infantry cannot be positioned ½ way up or down the hill. Forest can’t be modeled exactly or you could never move figures through them etc.

Urban terrain is the same way. What I found here is that at this scale the ground distance is slightly skewed. If you build a street the absolute correct size many of your stands won’t fit. Not to mention the fact that in the real world we don’t move on stands.
I pray for Peace on Earth Good will toward men. Till then one round HE fire for Effect!

BattlerBritain
E5
Posts: 628
Joined: Fri Apr 29, 2005 7:00 pm
Location: Somerset, UK

Post by BattlerBritain »

On a similar subject I'd been thinking of using Google Map prints of built-up areas to scale to show how small houses and streets are in this scale, and then just using the 3D buildings as 'indicators' of built-up areas.

At a typical tabletop scale of 1":50m a typical Brit/European house is only 1/10th" wide (~5m, and that's a big house in UK) :)

So a whole street is maybe 2-inches long, and only 1/10th" wide etc.

A GHQ tank model would therefore cover an entire disctrict at 1":50m .

Post Reply