PolishGI’s Working Thread (WWII & Vietnam)

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pmskaar
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Re: PolishGI’s Working Thread (WWII & Vietnam)

Post by pmskaar »

That is a great looking bridge, Jeff! I really like the different colors of stone you have meticulously added to give it some character.

Hoth_902
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Re: PolishGI’s Working Thread (WWII & Vietnam)

Post by Hoth_902 »

Polish,

Dude, your bridges look amazing. Between you and Pete's terrain hexes, it makes me want to take the plunge......maybe one day.
Quantity has a Quality all its own.

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chrisswim
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Re: PolishGI’s Working Thread (WWII & Vietnam)

Post by chrisswim »

Very nice indeed, as Hoth stated.
Hoth, take the plunge. Besides, those tanks will look great on your terrain.
Chris

redleg
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Re: PolishGI’s Working Thread (WWII & Vietnam)

Post by redleg »

Spectacular work Polish! I love that bridge! Are those the standard GHQ terrain maker hexes that you used your magic on?

PolishGI
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Re: PolishGI’s Working Thread (WWII & Vietnam)

Post by PolishGI »

pmskaar wrote:
Sat Nov 23, 2024 6:00 am
That is a great looking bridge, Jeff! I really like the different colors of stone you have meticulously added to give it some character.

Thanks! Regarding the colors, I had a concern that perhaps I used too many colors… not sure yet… or if I keep them, I may try to dull them a little more… Maybe I am just being too critical. Lol

Hoth_902 wrote:
Sat Nov 23, 2024 6:15 am
Polish,

Dude, your bridges look amazing. Between you and Pete's terrain hexes, it makes me want to take the plunge......maybe one day.
Thank you! I have been waiting for you to take a crack at terrain… lol

chrisswim wrote:
Sat Nov 23, 2024 1:25 pm
Very nice indeed, as Hoth stated.
Hoth, take the plunge. Besides, those tanks will look great on your terrain.
Thank you! What Chris said… take the plunge!


redleg wrote:
Sun Nov 24, 2024 12:21 am
Spectacular work Polish! I love that bridge! Are those the standard GHQ terrain maker hexes that you used your magic on?
Thank you redleg. No, those are not the standard terrain maker hexes from GHQ. IMHO, while great, too pricey for me. So I made my own hexes. A few years back, I took an inventory of how many hexes I have and did a cost comparison between what I do and what it would take to produce if I purchased the hexes from GHQ. Nothing again the terrain maker sets as they are great. But the monetary difference was just too great for me.
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PolishGI
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Re: PolishGI’s Working Thread (WWII & Vietnam)

Post by PolishGI »

The two bridges are evolving slowly…

Some additional WIP pics…

Bridge 1:
Image

Image

Image

Image

Image

Bridge 2:
Image

Image

Image

Image

Image
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Hoth_902
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Re: PolishGI’s Working Thread (WWII & Vietnam)

Post by Hoth_902 »

Polish, Your bridge work looks amazing I could see tanks rolling across that bridge, to victory!!!!
Quantity has a Quality all its own.

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7.62
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Re: PolishGI’s Working Thread (WWII & Vietnam)

Post by 7.62 »

Incredible Polish :shock:

Makes me want to go fishing.

redleg
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Re: PolishGI’s Working Thread (WWII & Vietnam)

Post by redleg »

That's beautiful terrain, Polish! Well done! How did you do the water? It looks fantastic!

chrisswim
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Re: PolishGI’s Working Thread (WWII & Vietnam)

Post by chrisswim »

G.I., awesome bridge is absolutely right.
That looks great.
Chris

PolishGI
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Re: PolishGI’s Working Thread (WWII & Vietnam)

Post by PolishGI »

Hoth_902 wrote:
Thu Dec 12, 2024 5:14 am
Polish, Your bridge work looks amazing I could see tanks rolling across that bridge, to victory!!!!
Thank you Hoth! I hope so! Trying to find a scenario or two to play out in the near future where I can utilize these two bridges. Having to cross/control a bridge really changes the dynamics of a scenario.

7.62 wrote:
Thu Dec 12, 2024 7:51 am
Incredible Polish :shock:

Makes me want to go fishing.
Thank you 7.62! Not a bad place to be!

redleg wrote:
Thu Dec 12, 2024 10:10 am
That's beautiful terrain, Polish! Well done! How did you do the water? It looks fantastic!
Thank you redleg. I laid down a dark blue color (Tamiya; XF-8)… I placed a layer of Woodland Scenics water effects. (looks like Elmers glue; Amazon) You manipulate that so it looks like running water with different heights. Let it dry… 1-2-3 days?

To layer, I added a lighter blue on top (lightened XF-8) so you can start to see the dark blue underneath with the lighter blue on top. Add a thin layer of Woodland Scenics and let it dry.

Then I painted the tips of the water (Woodland Scenics will tell you where those tips are after the material dries) white. Once dry, another thin layer of Woodland Scenics water effects to seal everything up.

And in theory… you can see the white water tips, beneath that is a lighter blue color… beneath that is a darker/deeper blue.

The part I struggle with a deep/dark blue river that is THIS wide… in THIS scale… Should it be more of a stream? But at this scale, the width of this “river” would equate to something fairly large/wide… and in theory, decently deep as well. So then I am ok… idk… lol Hopefully, that makes sense. It’s the internal conflict. lol

chrisswim wrote:
Thu Dec 12, 2024 10:36 am
G.I., awesome bridge is absolutely right.
That looks great.
Thank you Chris!
Last edited by PolishGI on Sat Dec 14, 2024 2:51 am, edited 1 time in total.
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Hoth_902
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Re: PolishGI’s Working Thread (WWII & Vietnam)

Post by Hoth_902 »

Polish,

I get the issues with scale.. I once got some GHQ buildings.. did not think much about the scale. That is until I ordered the motor pool that Allan Rockwell makes from game craft miniatures.. It was huge... and when I looked at it on the large board (12 x 7) I normally play on, it took a lot of real estate. Then I revisited the GHQ building and realized they were not to scale. This point was driven home when I bought the Tank positions from ... Ugh.. Can't remember.. The tank positions are huge and I tried to use them on a board, enough for a whole company, then I could probably have half a board blocked. Slowly I wrapped my head around the fact that if we modeled things like Rivers, Roads, building and the like, we would run out of real estate fast. Then everything would look like a Team Yankee board.. everything clumped together and hardly any movement... Just shooting... LOL.
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redleg
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Re: PolishGI’s Working Thread (WWII & Vietnam)

Post by redleg »

Thanks for the water tips, Polish! I'm going to try it out pretty soon. First I need to do some basic grass hexes though!

PolishGI
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Re: PolishGI’s Working Thread (WWII & Vietnam)

Post by PolishGI »

Hoth_902 wrote:
Fri Dec 13, 2024 11:04 pm
Polish,

I get the issues with scale.. I once got some GHQ buildings.. did not think much about the scale. That is until I ordered the motor pool that Allan Rockwell makes from game craft miniatures.. It was huge... and when I looked at it on the large board (12 x 7) I normally play on, it took a lot of real estate. Then I revisited the GHQ building and realized they were not to scale. This point was driven home when I bought the Tank positions from ... Ugh.. Can't remember.. The tank positions are huge and I tried to use them on a board, enough for a whole company, then I could probably have half a board blocked. Slowly I wrapped my head around the fact that if we modeled things like Rivers, Roads, building and the like, we would run out of real estate fast. Then everything would look like a Team Yankee board.. everything clumped together and hardly any movement... Just shooting... LOL.
Yay! This is a safe space with a support group. Lol My go to for scaling is now looking at the GHQ men (not US Paratroopers) and assuming they are 6mm… comparing the troops to doorways on buildings. Can they fit? Hehe

redleg wrote:
Fri Dec 13, 2024 11:07 pm
Thanks for the water tips, Polish! I'm going to try it out pretty soon. First I need to do some basic grass hexes though!
Anytime redleg. Good luck. Basic grass hexes… just flocking? Or using a static grass applicator?

Flocking
Image

Image

Static Grass (via applicator)
Image

Image

Can you find the VC?
Image
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chrisswim
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Re: PolishGI’s Working Thread (WWII & Vietnam)

Post by chrisswim »

GI,
Oh yes, I can find the VC!! When the rounds start buzzing in the air from my flank, or both flanks and rear.
The static grass looks awesome.
Chris

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